The Resource Tamed agility : pragmatic contracting and collaboration in agile software projects, by Matthias Book, Volker Gruhn, Rüdiger Striemer

Tamed agility : pragmatic contracting and collaboration in agile software projects, by Matthias Book, Volker Gruhn, Rüdiger Striemer

Label
Tamed agility : pragmatic contracting and collaboration in agile software projects
Title
Tamed agility
Title remainder
pragmatic contracting and collaboration in agile software projects
Statement of responsibility
by Matthias Book, Volker Gruhn, Rüdiger Striemer
Creator
Contributor
Author
Subject
Genre
Language
eng
Summary
This book describes pragmatic instruments and methods that enable business experts and software engineers to develop a common understanding of complex software systems, to determine key requirements, and to manage projects in a way that fosters trust, encourages innovation and distributes risk fairly between clients and contractors. After an introduction to the fundamentals of agile software development in Part I, Part II describes the Interaction Room, an actual room where digitalization and mobilization strategies are developed, where technology potentials are evaluated, where software projects are planned and managed, and where business and technical stakeholders can communicate face to face, visualize complex relationships intuitively, and highlight value, effort and risk drivers that are keys to the project success. After addressing these constructive aspects, the book focuses on the commercial aspects of software development: The adVANTAGE contract model described in Part III ensures that the insight-driven innovation process of software development does not just function, but is allowed to flourish in a trusted client-contractor relationship. Even though software contracting and construction may be grounded in two different academic disciplines, they are inseparable in practice, and how they interact is illustrated in the case study of developing a private health insurance benefit system in Part IV. Ultimately though, the success of every software project depends on the skills of the stakeholders. Part V therefore describes the qualification profile that software engineers and domain experts have to satisfy today. This book is aimed at CIOs, project managers and software engineers in industrial software development practice who want to learn how to effectively deal with the inevitable uncertainty of complex projects, who want to achieve higher levels of understanding and cooperation in their relationships with clients and contractors, and who want to run lower-risk software projects despite their inherent uncertainties
Cataloging source
UPM
http://library.link/vocab/creatorName
Book, Matthias
Dewey number
005.1
Illustrations
illustrations
Index
no index present
LC call number
QA76.758
LC item number
.B66 2016
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorName
  • Gruhn, Volker
  • Striemer, Rüdiger
http://library.link/vocab/subjectName
  • Agile software development
  • Computer Science
  • Software Engineering
  • Management of Computing and Information Systems
  • Software Management
  • Legal Aspects of Computing
Label
Tamed agility : pragmatic contracting and collaboration in agile software projects, by Matthias Book, Volker Gruhn, Rüdiger Striemer
Link
https://ezproxy.lib.ou.edu/login?url=http://link.springer.com/10.1007/978-3-319-41478-2
Instantiates
Publication
Antecedent source
mixed
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
not applicable
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Part I: Introduction -- 1. The Need for Tamed Agility -- Part II: The Interaction Room -- 2. A Room for Ideas -- 3. Interaction Room Basics -- 4. Using an Interaction Room for Digitalization Strategy Development (IR:digital) -- 5 Using an Interaction Room for Software Project Scoping (IR:scope) -- 6. Using an Interaction Room for Mobile Application Development (IR:mobile) -- 7. Using an Interaction Room for Technology Evaluation (IR:tech) -- 8 Using an Interaction Room for Agile Project Monitoring (IR:agile) -- 9. Using Interaction Rooms Under Difficult Conditions -- 10. Summary -- Part III: The adVANTAGE contract model -- 11. Framing Software Projects in Commercial Terms -- 12 Traditional Contract Models in an Agile World -- 13. Agile Contract Models -- 14. Key adVANTAGE Principles -- 15 adVANTAGE Procedures -- 16. adVANTAGE in Practice -- 17 Summary -- Part IV: A Sample Project -- 18 Case Study: The Cura Health Insurance Benefit System -- 19 Initial Project Scoping with the IR:scope -- 20 Project Monitoring with the IR:agile -- 21 Lessons Learned -- Part V: Conclusion -- 22 The Big Picture -- 23 A New Skill Set -- 24 Outlook: Twelve Hypotheses -- Appendix -- 25 Interaction Room Workshop Agendas -- 26 Interaction Room Annotations -- 27 adVANTAGE Contract Template -- Index
Dimensions
unknown
Extent
1 online resource (xvi, 334 pages)
File format
multiple file formats
Form of item
online
Isbn
9783319414782
Level of compression
uncompressed
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
SpringerLink
Other control number
10.1007/978-3-319-41478-2
Other physical details
illustrations
Quality assurance targets
absent
Reformatting quality
access
Specific material designation
remote
System control number
  • (OCoLC)959933973
  • (OCoLC)ocn959933973
Label
Tamed agility : pragmatic contracting and collaboration in agile software projects, by Matthias Book, Volker Gruhn, Rüdiger Striemer
Link
https://ezproxy.lib.ou.edu/login?url=http://link.springer.com/10.1007/978-3-319-41478-2
Publication
Antecedent source
mixed
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
not applicable
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Part I: Introduction -- 1. The Need for Tamed Agility -- Part II: The Interaction Room -- 2. A Room for Ideas -- 3. Interaction Room Basics -- 4. Using an Interaction Room for Digitalization Strategy Development (IR:digital) -- 5 Using an Interaction Room for Software Project Scoping (IR:scope) -- 6. Using an Interaction Room for Mobile Application Development (IR:mobile) -- 7. Using an Interaction Room for Technology Evaluation (IR:tech) -- 8 Using an Interaction Room for Agile Project Monitoring (IR:agile) -- 9. Using Interaction Rooms Under Difficult Conditions -- 10. Summary -- Part III: The adVANTAGE contract model -- 11. Framing Software Projects in Commercial Terms -- 12 Traditional Contract Models in an Agile World -- 13. Agile Contract Models -- 14. Key adVANTAGE Principles -- 15 adVANTAGE Procedures -- 16. adVANTAGE in Practice -- 17 Summary -- Part IV: A Sample Project -- 18 Case Study: The Cura Health Insurance Benefit System -- 19 Initial Project Scoping with the IR:scope -- 20 Project Monitoring with the IR:agile -- 21 Lessons Learned -- Part V: Conclusion -- 22 The Big Picture -- 23 A New Skill Set -- 24 Outlook: Twelve Hypotheses -- Appendix -- 25 Interaction Room Workshop Agendas -- 26 Interaction Room Annotations -- 27 adVANTAGE Contract Template -- Index
Dimensions
unknown
Extent
1 online resource (xvi, 334 pages)
File format
multiple file formats
Form of item
online
Isbn
9783319414782
Level of compression
uncompressed
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
SpringerLink
Other control number
10.1007/978-3-319-41478-2
Other physical details
illustrations
Quality assurance targets
absent
Reformatting quality
access
Specific material designation
remote
System control number
  • (OCoLC)959933973
  • (OCoLC)ocn959933973

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