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The Resource Mathematics for Computer Graphics, by John Vince, (electronic resource)
Mathematics for Computer Graphics, by John Vince, (electronic resource)
Resource Information
The item Mathematics for Computer Graphics, by John Vince, (electronic resource) represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Oklahoma Libraries.This item is available to borrow from all library branches.
Resource Information
The item Mathematics for Computer Graphics, by John Vince, (electronic resource) represents a specific, individual, material embodiment of a distinct intellectual or artistic creation found in University of Oklahoma Libraries.
This item is available to borrow from all library branches.
 Summary
 John Vince explains a wide range of mathematical techniques and problemsolving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics in this updated and expanded fourth edition. The first four chapters revise number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, transforms, interpolation, 3D curves and patches, analytic geometry, and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, and the last two chapters provide an introduction to differential and integral calculus, with an emphasis on geometry. Mathematics for Computer Graphics covers all of the key areas of the subject, including: Number sets Algebra Trigonometry Coordinate systems Transforms Quaternions Interpolation Curves and surfaces Analytic geometry Barycentric coordinates Geometric algebra Differential calculus Integral calculus This fourth edition contains over 120 worked examples and over 270 illustrations, which are central to the author’s descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software, and setting the scene for further reading of more advanced books and technical research papers
 Language

 eng
 eng
 Edition
 4th ed.
 Extent
 1 online resource (396 p.)
 Note
 Description based upon print version of record
 Contents

 Preface
 Mathematics
 Numbers
 Algebra
 Trigonometry
 Coordinate Systems
 Vector
 Transforms
 Interpolation
 Curves and Patches
 Analytic Geometry
 Barycentric Coordinates
 Geometric Algebra
 Calculus: Derivatives
 Calculus: Integration
 Worked Examples
 Conclusion
 Index
 Isbn
 9781447162902
 Label
 Mathematics for Computer Graphics
 Title
 Mathematics for Computer Graphics
 Statement of responsibility
 by John Vince
 Language

 eng
 eng
 Summary
 John Vince explains a wide range of mathematical techniques and problemsolving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics in this updated and expanded fourth edition. The first four chapters revise number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, transforms, interpolation, 3D curves and patches, analytic geometry, and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, and the last two chapters provide an introduction to differential and integral calculus, with an emphasis on geometry. Mathematics for Computer Graphics covers all of the key areas of the subject, including: Number sets Algebra Trigonometry Coordinate systems Transforms Quaternions Interpolation Curves and surfaces Analytic geometry Barycentric coordinates Geometric algebra Differential calculus Integral calculus This fourth edition contains over 120 worked examples and over 270 illustrations, which are central to the author’s descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software, and setting the scene for further reading of more advanced books and technical research papers
 http://library.link/vocab/creatorName
 Vince, John
 Dewey number
 004.0151
 http://bibfra.me/vocab/relation/httpidlocgovvocabularyrelatorsaut
 Sf8LeL6oreQ
 Language note
 English
 LC call number
 T385
 Literary form
 non fiction
 Nature of contents
 dictionaries
 Series statement
 Undergraduate Topics in Computer Science,
 http://library.link/vocab/subjectName

 Computer graphics
 Computer Graphics
 Mathematical Applications in Computer Science
 Label
 Mathematics for Computer Graphics, by John Vince, (electronic resource)
 Note
 Description based upon print version of record
 Carrier category
 online resource
 Carrier category code

 cr
 Content category
 text
 Content type code

 txt
 Contents
 Preface  Mathematics  Numbers  Algebra  Trigonometry  Coordinate Systems  Vector  Transforms  Interpolation  Curves and Patches  Analytic Geometry  Barycentric Coordinates  Geometric Algebra  Calculus: Derivatives  Calculus: Integration  Worked Examples  Conclusion  Index
 Dimensions
 unknown
 Edition
 4th ed.
 Extent
 1 online resource (396 p.)
 Form of item
 online
 Isbn
 9781447162902
 Media category
 computer
 Media type code

 c
 Other control number
 10.1007/9781447162902
 Specific material designation
 remote
 System control number

 (CKB)3710000000078708
 (EBL)1591893
 (SSID)ssj0001088569
 (PQKBManifestationID)11680150
 (PQKBTitleCode)TC0001088569
 (PQKBWorkID)11094916
 (PQKB)10184612
 (DEHe213)9781447162902
 (EXLCZ)993710000000078708
 Label
 Mathematics for Computer Graphics, by John Vince, (electronic resource)
 Note
 Description based upon print version of record
 Carrier category
 online resource
 Carrier category code

 cr
 Content category
 text
 Content type code

 txt
 Contents
 Preface  Mathematics  Numbers  Algebra  Trigonometry  Coordinate Systems  Vector  Transforms  Interpolation  Curves and Patches  Analytic Geometry  Barycentric Coordinates  Geometric Algebra  Calculus: Derivatives  Calculus: Integration  Worked Examples  Conclusion  Index
 Dimensions
 unknown
 Edition
 4th ed.
 Extent
 1 online resource (396 p.)
 Form of item
 online
 Isbn
 9781447162902
 Media category
 computer
 Media type code

 c
 Other control number
 10.1007/9781447162902
 Specific material designation
 remote
 System control number

 (CKB)3710000000078708
 (EBL)1591893
 (SSID)ssj0001088569
 (PQKBManifestationID)11680150
 (PQKBTitleCode)TC0001088569
 (PQKBWorkID)11094916
 (PQKB)10184612
 (DEHe213)9781447162902
 (EXLCZ)993710000000078708
Library Locations

Architecture LibraryBorrow itGould Hall 830 Van Vleet Oval Rm. 105, Norman, OK, 73019, US35.205706 97.445050



Chinese Literature Translation ArchiveBorrow it401 W. Brooks St., RM 414, Norman, OK, 73019, US35.207487 97.447906

Engineering LibraryBorrow itFelgar Hall 865 Asp Avenue, Rm. 222, Norman, OK, 73019, US35.205706 97.445050

Fine Arts LibraryBorrow itCatlett Music Center 500 West Boyd Street, Rm. 20, Norman, OK, 73019, US35.210371 97.448244

Harry W. Bass Business History CollectionBorrow it401 W. Brooks St., Rm. 521NW, Norman, OK, 73019, US35.207487 97.447906

History of Science CollectionsBorrow it401 W. Brooks St., Rm. 521NW, Norman, OK, 73019, US35.207487 97.447906

John and Mary Nichols Rare Books and Special CollectionsBorrow it401 W. Brooks St., Rm. 509NW, Norman, OK, 73019, US35.207487 97.447906


Price College Digital LibraryBorrow itAdams Hall 102 307 West Brooks St., Norman, OK, 73019, US35.210371 97.448244

Western History CollectionsBorrow itMonnet Hall 630 Parrington Oval, Rm. 300, Norman, OK, 73019, US35.209584 97.445414
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<div class="citation" vocab="http://schema.org/"><i class="fa faexternallinksquare fafw"></i> Data from <span resource="http://link.libraries.ou.edu/portal/MathematicsforComputerGraphicsbyJohnVince/AMkuyEsI1OU/" typeof="Book http://bibfra.me/vocab/lite/Item"><span property="name http://bibfra.me/vocab/lite/label"><a href="http://link.libraries.ou.edu/portal/MathematicsforComputerGraphicsbyJohnVince/AMkuyEsI1OU/">Mathematics for Computer Graphics, by John Vince, (electronic resource)</a></span>  <span property="potentialAction" typeOf="OrganizeAction"><span property="agent" typeof="LibrarySystem http://library.link/vocab/LibrarySystem" resource="http://link.libraries.ou.edu/"><span property="name http://bibfra.me/vocab/lite/label"><a property="url" href="http://link.libraries.ou.edu/">University of Oklahoma Libraries</a></span></span></span></span></div>