The Resource Game user experience evaluation, Regine Bernhaupt, editor

Game user experience evaluation, Regine Bernhaupt, editor

Label
Game user experience evaluation
Title
Game user experience evaluation
Statement of responsibility
Regine Bernhaupt, editor
Contributor
Editor
Subject
Genre
Language
eng
Summary
Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience. Fully updated, extended and revised this book is based upon the original publication Evaluating User Experience in Games, and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience. Game User Experience Evaluation allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle
Member of
Cataloging source
N$T
Dewey number
004.019
Illustrations
illustrations
Index
no index present
Language note
English
LC call number
QA76.9.H85
LC item number
G35 2015eb
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorName
Bernhaupt, Regina
Series statement
Human-computer interaction series,
http://library.link/vocab/subjectName
  • Computer games
  • User-centered system design
  • Video games
  • Human-computer interaction
  • COMPUTERS
  • Graphics programming
  • User interface design & usability
  • Computer games
  • Human-computer interaction
  • User-centered system design
  • Video games
  • Computer Science
  • User Interfaces and Human Computer Interaction
  • Computer Graphics
Label
Game user experience evaluation, Regine Bernhaupt, editor
Link
https://ezproxy.lib.ou.edu/login?url=http://link.springer.com/10.1007/978-3-319-15985-0
Instantiates
Publication
Copyright
Antecedent source
unknown
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
User experience evaluation methods in the games development life cycle -- Video game development and user experience -- Assessing the core elements of the gaming experience -- Game user research and physiological game evaluation- Presence, involvement and flow in digital games -- Evaluating user experience factors using experiments: expressive artificial faces embedded in contexts -- Telemetry-based game evaluation -- User experience design for inexperienced gamers: GAP -- Game Approachability Principles -- A heuristic framework for evaluating user experience in games -- Enabling co-located physical social play: a framework for design and evaluation -- Evaluating exertion games -- Beyond the gamepad: HCI and game controller design and evaluation
Dimensions
unknown
Extent
1 online resource (285 pages)
File format
unknown
Form of item
online
Isbn
9783319159850
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Note
SpringerLink
Other control number
10.1007/978-3-319-15985-0
Other physical details
illustrations (some color).
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
  • (OCoLC)910847702
  • (OCoLC)ocn910847702
Label
Game user experience evaluation, Regine Bernhaupt, editor
Link
https://ezproxy.lib.ou.edu/login?url=http://link.springer.com/10.1007/978-3-319-15985-0
Publication
Copyright
Antecedent source
unknown
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
User experience evaluation methods in the games development life cycle -- Video game development and user experience -- Assessing the core elements of the gaming experience -- Game user research and physiological game evaluation- Presence, involvement and flow in digital games -- Evaluating user experience factors using experiments: expressive artificial faces embedded in contexts -- Telemetry-based game evaluation -- User experience design for inexperienced gamers: GAP -- Game Approachability Principles -- A heuristic framework for evaluating user experience in games -- Enabling co-located physical social play: a framework for design and evaluation -- Evaluating exertion games -- Beyond the gamepad: HCI and game controller design and evaluation
Dimensions
unknown
Extent
1 online resource (285 pages)
File format
unknown
Form of item
online
Isbn
9783319159850
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Note
SpringerLink
Other control number
10.1007/978-3-319-15985-0
Other physical details
illustrations (some color).
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
  • (OCoLC)910847702
  • (OCoLC)ocn910847702

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