The Resource Apple watch for developers : advice & techniques from five top professionals, Gary Riches, Ruben Martinez Jr., Jamie Maison, Matt Klosterman, Mark Griffin

Apple watch for developers : advice & techniques from five top professionals, Gary Riches, Ruben Martinez Jr., Jamie Maison, Matt Klosterman, Mark Griffin

Label
Apple watch for developers : advice & techniques from five top professionals
Title
Apple watch for developers
Title remainder
advice & techniques from five top professionals
Statement of responsibility
Gary Riches, Ruben Martinez Jr., Jamie Maison, Matt Klosterman, Mark Griffin
Creator
Contributor
Author
Subject
Genre
Language
eng
Summary
Apple Watch for Developers: Advice & Techniques from 5 Top Professionals gives you the base-knowledge and valuable secrets you'll need for your own projects from a core team of successful, experienced Apple Watch app-development experts. You'll explore elements such as branding within Watch apps, translating audio data into visual information, taming complex data, mastering environment-driven feature sets, and much more. This book is for developers who already have some knowledge of developing with WatchKit and WatchOS 2, and who are now interested in learning how to use them to create cutting edge Watch apps. It is written by five experienced, industry-leading Apple Watch developers who have created their apps early, and are now ready to pull apart examples to show you how to best create an Apple Watch app. This book will bring your cool Watch ideas to life!
Member of
Cataloging source
N$T
http://library.link/vocab/creatorName
Riches, Gary
Dewey number
004.1675
Index
index present
LC call number
QA76.592
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorName
  • Martinez, Ruben
  • Maison, Jamie
  • Klosterman, Matt
  • Griffin, Mark
http://library.link/vocab/subjectName
  • Wearable computers
  • Electronic watches, Digital
  • Wrist watches
  • COMPUTERS
  • COMPUTERS
  • COMPUTERS
  • COMPUTERS
  • COMPUTERS
  • COMPUTERS
  • COMPUTERS
  • Electronic watches, Digital
  • Wearable computers
  • Wrist watches
  • Computer Science
  • Computer Science, general
  • Information technology: general issues
  • Macintosh programming
Label
Apple watch for developers : advice & techniques from five top professionals, Gary Riches, Ruben Martinez Jr., Jamie Maison, Matt Klosterman, Mark Griffin
Link
https://ezproxy.lib.ou.edu/login?url=http://link.springer.com/10.1007/978-1-4842-1338-4
Instantiates
Publication
Copyright
Note
Includes index
Antecedent source
unknown
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
  • Machine generated contents note: ch. 1 An Apple Watch Introduction -- Anatomy of a WatchKit App -- The Interface Controller -- Glance Interfaces -- Notification Interfaces -- Interface Navigation -- Context Menus -- Summary -- ch. 2 Examining the Stopwatch, Timer and Calendar -- Stopwatch -- Creating the User Interface -- Outlets and Actions -- Triggering Timing -- Adding the Lap Functionality -- Timer -- Creating the User Interface -- Outlets and Actions -- Initializing the Application -- Handling Text Input with WatchKit -- Start and Reset -- Creating our Timer Method -- Calendar -- Introduction to iCloud -- Creating Calendars and Events in iOS Using EventKit and iCloud -- Creating an Apple Watch Calendar Application -- Summary -- ch. 3 Taming Complex Data for the Watch -- Background -- Find Your User's Story -- Maintain Simplicity Through Relevancy -- Increase Recognition Through Repetition -- Use Notifications as Punctuation -- Looking Forward: Complications in watchOS 2
  • Note continued: ch. 4 Examining Home Remote and its Components -- The WatchKit Extension -- The User Interface -- Populating the Table -- Handling the Table's Input -- Sharing Data Between Extension and App -- App Groups -- iOS -- WatchKit -- Glances and Extension Communication -- The Home Remote Glance -- The Glance -- Handoff -- Handoff Interactions -- The Handoff Code -- Modal Interface Controllers -- Navigation Types Available -- Home Remote Navigation -- Hierarchy and Page based Navigation -- Page based Navigation -- Hierarchical Navigation -- Force Touch Menus -- The Design of the Menu Items -- Apple Watch Settings -- Home Remote and Voice Recognition -- About Voice Dictation -- Adding Voice Recognition to the Table -- Submitting Your App for Review -- App Identifiers -- Version Numbers -- App Name and Settings Name -- Assets Required for Submission -- Screen Shots -- The Submission Process -- Summary -- ch. 5 Developing Notation -- Audio to Musical Score
  • Note continued: User Interface on the Apple Watch -- Branding Within Apple Watch Applications -- Design Considerations -- Working with App Groups -- What are App Groups? -- Setting Up App Groups in Your Project -- Using the Apple Watch Microphone in watchOS 2 -- Swift -- Objective-C -- Translating Audio Data into Visual Information -- Importing and Declaring Images -- Updating Our Image -- Summary -- ch. 6 Building the Infinitweet Application -- Introducing Infinitweet -- Environment-Driven Feature Sets -- Infinitweet for iOS -- Infinitweet for Apple Watch -- So Where Does the Magic Happen? -- Building Infinitweet -- Getting Started -- Creating the Infinitweet User Interface -- Communicating Between Storyboard and Code -- Capturing User Voice Input -- Navigating Between WKInterfaceControllers -- Working with Social and Account Frameworks -- Prompting the User With Options -- The Infinitweet Algorithm -- Providing User Feedback -- Finishing Touches -- Additional Notes
  • Note continued: ch. 7 Developing Apple Watch Cross-Platform Apps -- The FAIRFX Watch Application -- Building Watch Applications as a Cross-Platform Developer -- Building Our Main Application with Cordova -- Bridging the Gap -- Getting a WatchKit App Up and Running -- Linking the Applications Together -- Common Pitfalls -- Different Version Numbers -- Differing Deployment Targets -- Downgrading the Deployment Target -- Building Fine but Rejected at App Store -- Additional Features -- Android Wear -- WatchKit for watchOS 2
Dimensions
unknown
Extent
1 online resource
File format
unknown
Form of item
online
Isbn
9781484213391
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Note
SpringerLink
Other control number
10.1007/978-1-4842-1338-4
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
  • (OCoLC)915767996
  • (OCoLC)ocn915767996
Label
Apple watch for developers : advice & techniques from five top professionals, Gary Riches, Ruben Martinez Jr., Jamie Maison, Matt Klosterman, Mark Griffin
Link
https://ezproxy.lib.ou.edu/login?url=http://link.springer.com/10.1007/978-1-4842-1338-4
Publication
Copyright
Note
Includes index
Antecedent source
unknown
Carrier category
online resource
Carrier category code
cr
Carrier MARC source
rdacarrier
Color
multicolored
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
  • Machine generated contents note: ch. 1 An Apple Watch Introduction -- Anatomy of a WatchKit App -- The Interface Controller -- Glance Interfaces -- Notification Interfaces -- Interface Navigation -- Context Menus -- Summary -- ch. 2 Examining the Stopwatch, Timer and Calendar -- Stopwatch -- Creating the User Interface -- Outlets and Actions -- Triggering Timing -- Adding the Lap Functionality -- Timer -- Creating the User Interface -- Outlets and Actions -- Initializing the Application -- Handling Text Input with WatchKit -- Start and Reset -- Creating our Timer Method -- Calendar -- Introduction to iCloud -- Creating Calendars and Events in iOS Using EventKit and iCloud -- Creating an Apple Watch Calendar Application -- Summary -- ch. 3 Taming Complex Data for the Watch -- Background -- Find Your User's Story -- Maintain Simplicity Through Relevancy -- Increase Recognition Through Repetition -- Use Notifications as Punctuation -- Looking Forward: Complications in watchOS 2
  • Note continued: ch. 4 Examining Home Remote and its Components -- The WatchKit Extension -- The User Interface -- Populating the Table -- Handling the Table's Input -- Sharing Data Between Extension and App -- App Groups -- iOS -- WatchKit -- Glances and Extension Communication -- The Home Remote Glance -- The Glance -- Handoff -- Handoff Interactions -- The Handoff Code -- Modal Interface Controllers -- Navigation Types Available -- Home Remote Navigation -- Hierarchy and Page based Navigation -- Page based Navigation -- Hierarchical Navigation -- Force Touch Menus -- The Design of the Menu Items -- Apple Watch Settings -- Home Remote and Voice Recognition -- About Voice Dictation -- Adding Voice Recognition to the Table -- Submitting Your App for Review -- App Identifiers -- Version Numbers -- App Name and Settings Name -- Assets Required for Submission -- Screen Shots -- The Submission Process -- Summary -- ch. 5 Developing Notation -- Audio to Musical Score
  • Note continued: User Interface on the Apple Watch -- Branding Within Apple Watch Applications -- Design Considerations -- Working with App Groups -- What are App Groups? -- Setting Up App Groups in Your Project -- Using the Apple Watch Microphone in watchOS 2 -- Swift -- Objective-C -- Translating Audio Data into Visual Information -- Importing and Declaring Images -- Updating Our Image -- Summary -- ch. 6 Building the Infinitweet Application -- Introducing Infinitweet -- Environment-Driven Feature Sets -- Infinitweet for iOS -- Infinitweet for Apple Watch -- So Where Does the Magic Happen? -- Building Infinitweet -- Getting Started -- Creating the Infinitweet User Interface -- Communicating Between Storyboard and Code -- Capturing User Voice Input -- Navigating Between WKInterfaceControllers -- Working with Social and Account Frameworks -- Prompting the User With Options -- The Infinitweet Algorithm -- Providing User Feedback -- Finishing Touches -- Additional Notes
  • Note continued: ch. 7 Developing Apple Watch Cross-Platform Apps -- The FAIRFX Watch Application -- Building Watch Applications as a Cross-Platform Developer -- Building Our Main Application with Cordova -- Bridging the Gap -- Getting a WatchKit App Up and Running -- Linking the Applications Together -- Common Pitfalls -- Different Version Numbers -- Differing Deployment Targets -- Downgrading the Deployment Target -- Building Fine but Rejected at App Store -- Additional Features -- Android Wear -- WatchKit for watchOS 2
Dimensions
unknown
Extent
1 online resource
File format
unknown
Form of item
online
Isbn
9781484213391
Level of compression
unknown
Media category
computer
Media MARC source
rdamedia
Media type code
c
Note
SpringerLink
Other control number
10.1007/978-1-4842-1338-4
Quality assurance targets
not applicable
Reformatting quality
unknown
Sound
unknown sound
Specific material designation
remote
System control number
  • (OCoLC)915767996
  • (OCoLC)ocn915767996

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